It gets ridiculous at times with new NPCs showing up and you having no idea what to do with them. Also, along the way you’ll find items that give you various stat boosts and perks too and these vary in rarity with some of the more exclusive items really helping you out later on in the game. The game supports four player online co-op and the classes do compliment each other. The combat is good enough also with some classes focusing on close quarters combat while others keep things at a distance. You run around the level killing monsters, earning XP, finding money and ore (which is used to upgrade your buildings back in town) and finding items that give you little boosts such as health regen, increased XP gain, better combat stats and so on.Įach stage is randomly generated, apart from the boss battles, and that works quite well (occasionally the algorithm will produce some odd layouts but nothing unplayable). It’s all fairly standard dungeon crawling fare here. Here you get a series of six levels, each with two to three main stages and then a boss battle. Go off to the mines and you’ll go into the game properly. What you’ll likely do, especially as you won’t have any money anyway, is find your way into the actual game. There’s a lot going and that’s before you even visit the other hub worlds which include a gladiator arena and more NPCs. But anyway, aside from all of that you’ve also got people who upgrade potions, sell pets and a shopkeeper who sells keys (to be used on chests found in the game) and items. Indeed with your skills, there aren’t that many to unlock which is a shame as essentially the gameplay is fairly standard hacking and slashing and so some wild and varied new abilities would be quite welcome. The only real issue here is that they’re all basically upgrading the same things in a way: how much damage you do and how much you take. The Preacher also allows you to upgrade your attack and defence as well as other things such as health regen. The Blacksmith, for example, lets you upgrade your weapons and armour while the Guild lets you upgrade your skills which are your basic attacks and some passive buffs too. These sometimes have to be found out in the game world first or just purchased but these NPCs allow you to upgrade your character with permanent boosts to armour, combat and secondary skills. Initially it’s not entirely clear what you need to do here and we’re not writing tutorials here at PlayStation Country but what you’ve got is a Town Hall and when you upgrade that it makes new traders available. You begin the game by selecting a class and creating your character (there are a few customisation options open to you originally) and then you’re put into the Outpost, your main hub world where various NPCs, merchants and the like, have set up shop. Oddly, for a game with RPG trappings, there’s no story to speak of to get you going and indeed the game doesn’t really explain much at all and rather throws you into it. They have however just dropped 2018’s Heroes of Hammerwatch on us, a game that takes the original hacking and slashing but builds quite a complex upgrading system behind the action. PlayStation gamers were never able to play the original 2013 Hammerwatch, a hack and slasher from Swedish (not Danish!) coding squad, Crackshell. Januin PS4 / Reviews tagged classes / hack and slash / heroes of hammerwatch / Pixel art / retro / rogue-like / rogue-lite / upgrade by Richie
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